Episode 5: Ethnicity in Games
In the fifth episode of the Diversi Podcast, we take our first steps into discussing the ways in which ethnicity is represented in games and the games industry – initially, as viewed from a ‘caucasian+’ perspective. This episode was supported by King.
A Clarification from the Podcast Team
We are fully aware of the how problematic it is to have a discussion on race and ethnicity whilst having a panel with only caucasians. The plan, which we probably should have made more apparent within the episode, is (and was during recording as well) to have other groups represented in the following episodes tackling this subject. As we stated in the intro; this is speaking from our LIMITED perspective. Part of the plan with the series is to see where we as a priviliged group FAIL in our efforts.
Host
Samson Wiklund
Panel
Siri Hallberg Söderström, Gemma Thomson
Editor
Gemma Thomson
Get in touch!
podcast@diversi.nu
Links
- Global Game Jam
- Arabic Game Jam
- “This Arabic programming language shows how computers revolve around the western world” [Jack Smith IV, Tech.mic]
- Leaders on Fast Track
- “‘White people become less racist just by moving to more diverse areas’, study finds” [Steve Connor, The Independent]
- I Need Diverse Games
- “It sure would be a shame if something happened to your dreams of becoming a game dev” [Rami Ismail]
- “Why are game developers obsessed with ‘average’ heroes?” [Hannah Shaw Williams, GameRant]
- “7 things you can do to make your art less racist” [Sandrine Micossé-Aikins, Heimatkunde Migrationspolitisches Portal]
This episode uses samples from Golden Hour by Broke for Free, used under Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 License and Creative Commons Attribution License 3.0. Cover photo credited to NASA, in the public domain.
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